Showing posts with label e30. Show all posts
Showing posts with label e30. Show all posts

Saturday, August 1, 2015

Project CARS - Setting up X360 Controller w/ Stock Calibration and Driving!


There has been a lot of talk saying Project CARS is complete rubbish with a controller. I've even had some people accuse me of driving with a wheel in video's I'd said I'm driving with my X360 controller. In this video I clearly, and definitively prove that Project CARS works absolutely fine with a controller and no assists. I start the video by setting up the buttons on the controller, showing I did not change any of the calibrations, and then showing that the game is set to realistic damage and driving physics.

I then take three laps around Watkins Glen GP in the E30 M3, a car with no electrical assists. After the race, I exit back out, and show you again the controller that I use, and the realism settings, to leave no shadow of a doubt that this, and other video's on my channel were clearly using the X360 controller. It's a harsh reality, but inability to drive a car in game with a controller boils down to either lack of skill, or a worn out controller. In the case of the latter, you can use deadzones to greatly improve your drive. For the former, just practice smooth application of the throttle and brakes.

Tuesday, January 13, 2015

Project CARS Artificial Intelligence at 100%, as of Build 887

For a long time, the AI in Project CARS was not one of it's strong points. AI were rather slow, and made a point of ramming into the player controlled car, as well as each other. Thankfully, that's now starting to change! It used to be virtually impossible to play with the AI at 100%, but they are now shaping up, holding a decent line, not murdering the player at every opportunity, and still pretty quick! Below are some video's I made (same race, different views) to show how the AI is behaving now. There's still room for improvement, but they are vastly improved over how they used to be. Enjoy!

Spectator View


Helmet View


Driver View

Thursday, December 4, 2014

Project CARS Build 859 - E30 M3 at California Highway with Actual Logitech G27 in Picture


I did a video similar to this for BeamNG.Drive, and is was pretty popular, so I decided to do the same thing for Project CARS. Not only do you have the standard driving view, but you can see me manipulating the wheel in real time on the second view. I recorded the second view with my iPhone 5S.



This video is a first attempt for me, picture-in-picture-in-picture! Not only do you have the standard driving view in the corner, but you can also see me manipulating the wheel in real time on the second view.

Thursday, November 13, 2014

Project CARS Stress Test - Running Full Fields w/ Full AI and Full Weather Effects

I wanted to run a stress test on the game to see how well it could handle the hardest settings all combined together. I must say, it did pretty good! The frame rate isn't idea, but it is playable, and the game still looks great. Check it out for yourself!


Computer Setup:
ASUS M5A99FX Pro R2 Motherboard
AMD FX-8150 Zambezi 8-Core 3.6 Ghz Processor
32GB G.SKILL Ripjaws Z DDR3 2300 RAM
Thermaltake 750W PSU
PNY GTX 770 OC2 4GB Video Card
MSI N560GTX-Ti 1GB Dedicated PhysX Card
Windows 8.1 64-bit OS